Getting Started with Edge Computing

A video tutorial series by Marcus Rivera · 3 parts · Updated March 2026

Part 1: Introduction to Edge Computing

▶ YouTube: Edge Computing Fundamentals - Part 1
18:32 47,832 views · Published March 20, 2026

In this first part of our edge computing series, we cover the fundamental concepts you need to understand before building edge applications. We explain how edge computing differs from traditional cloud architectures, why latency matters for modern web applications, and the trade-offs you make when moving computation closer to the user.

You will learn about the request lifecycle in edge environments, understand cold starts versus warm instances, and see real-world latency measurements comparing edge vs. origin server responses. We also cover the runtime limitations of edge environments, including memory constraints, execution time limits, and API availability.

Chapters

  1. 00:00 Introduction and overview
  2. 02:14 What is edge computing?
  3. 05:30 Edge vs. cloud vs. CDN
  4. 08:45 The request lifecycle at the edge
  5. 12:10 Cold starts and performance
  6. 15:22 Runtime limitations and workarounds
  7. 17:50 Next steps and preview of Part 2

Part 2: Building Your First Edge Function

▶ Vimeo: Building Your First Edge Function
24:15 31,204 views · Published March 27, 2026

Now that you understand the fundamentals, it is time to build. In this hands-on tutorial, we create an edge function from scratch using Cloudflare Workers. We start with a simple "Hello World" and progressively add features: request routing, header manipulation, JSON API responses, and integration with KV storage for persistent data.

We compare the developer experience across three major platforms: Cloudflare Workers, Deno Deploy, and Vercel Edge Functions. Each has its strengths, and by the end of this video you will know which platform best fits your use case. We also cover local development workflows, testing strategies, and debugging techniques.


Part 3: Advanced Patterns and Production Deployment

31:47 18,956 views · Published April 3, 2026

In the final part of this series, we tackle advanced patterns used in production edge applications. Topics include: edge-side rendering (ESR) for dynamic HTML generation, A/B testing at the edge without client-side flicker, geolocation-based content routing, and implementing rate limiting using Durable Objects.

We also cover production deployment best practices: gradual rollouts using percentage-based routing, canary deployments, monitoring edge function performance with real-user metrics, and setting up alerting for error rate spikes. The tutorial concludes with a complete example deploying an edge application that handles 10,000+ requests per second.

Complete Series

1
Introduction to Edge Computing
18:32 · YouTube
2
Building Your First Edge Function
24:15 · Vimeo
3
Advanced Patterns and Production Deployment
31:47 · Self-hosted

About This Series

This tutorial series is designed for intermediate to advanced web developers who want to understand and leverage edge computing in their applications. You should be comfortable with JavaScript/TypeScript and have basic familiarity with HTTP, DNS, and cloud deployment concepts.

All code examples from the series are available in our GitHub repository at github.com/codecraft-io/edge-computing-tutorials. Each part has its own branch with the complete working code and a detailed README with setup instructions.

Questions or feedback? Join our Discord community or leave a comment on any of the videos. We read every comment and frequently create follow-up content based on viewer questions.